interactive material - music
The interactive art and music pages can only be viewed using a Flash Player. This is free and available from www.macromedia.com. Some of the music pages feature sound, please ensure all users can hear these.
clapping square 1 - this introduces the idea of a clapping square. Click the 'start' button to begin - you should hear some percussive sounds. When the sounds have been playing a while encourage clapping 4 beats, emphasising the first beat in each square. Clapping squares are supposed to cycle as many times as you like - there is no need to stop it after one cycle. This applies to all materials on these pages.
2 clapping squares - this simply demonstrates how two consecutive squares may be used. This is developed in examples below.
4 clapping squares - this extends 2 clapping squares into 4.
clapping halves (introduction) - half beats are added here. When this is clapped (or played with rhythm instruments) it sounds as if the tempo has been increased. This hasn't happened, of course. What has happened is that the number of beats has been doubled. Two short sounds serve as an introduction.
clapping halves (introduction - continued) - this square is slower than previous examples. Here half notes and whole notes can be played simultaneously. Blue is used to show whole notes and violet half notes. Individuals or groups could experiment with this square. The sounds provided are only those for the whole notes, although a two half note introduction (or count in) is included.
clapping halves (2 squares simultaneously) - here two squares are used to develop two layers of rhythm. This is difficult but rewarding material. Perhaps agreement could be reached about how many times the squares should be played - eight times? twelve?
clapping halves (4 squares simultaneously) - this is similar to the example immediately above but uses four simultaneous squares instead of just two.
clapping triangle 1 - this introduces three beats in a cycle instead of the usual four.
2 clapping triangles - two triangles are played consecutively.
3 clapping triangles - three triangles are played simultaneously.
clapping square and triangle - this is more of a mathematical puzzle than music.
score 1 - two squares are clapped, or played simultaneously. A four beat introduction is added.
score2 - as previous example but faster.
score3 - four squares are clapped, with a count in.
score4 - as previous but faster.
score5 - an eight square counter is added
score6 - as previous but faster
score7 - introduces the quarter-note
score8 - introduces the quarter-note rest
score9 - introduces the eighth-note
score10 - introduces the eighth-note rest
score11 - introduces standard presentation of a score. The squares disappear and are replaced by simple one line staves. The drum beat acts as a metronome and is no longer scored.
(these last three are experimental scores in which the lines of colour on the expanded bar counter represent improvised melodic elements - n.b. 61 shows just the expanded counter with no lines added.)